AI Chatbot Editor Plugin
Unreal Editor plugin that opens a Slate chat window, sends prompts to Mistral's API, and renders the parsed response as an interactive button grid inside the editor.
Unreal Engine C++ work spanning editor tools, gameplay systems architecture, and playable prototypes.
Unreal Editor plugin that opens a Slate chat window, sends prompts to Mistral's API, and renders the parsed response as an interactive button grid inside the editor.
A co-op gameplay prototype combining GAS-based character setup with a server-authoritative shared health pool replicated through GameState.
A WWE 2K-inspired front-end menu prototype built in Unreal Engine 5.3 using CommonUI, with layered activatable widgets, deterministic focus management, and multi-device input foundations.
A custom Unreal Editor Mode plugin enabling spatial distance measurement tools with click-drag interaction and extensible editor tooling architecture.
A Team Deathmatch prototype built on Lyra-inspired architecture, exploring experience-driven initialization, GAS ability pipelines, attribute replication, and server-authoritative death/respawn orchestration.
A real-time browser arena shooter combining a 66 TPS Socket.IO multiplayer loop with optional on-chain match staking, ECDSA-signed result verification, and persistent player stats/achievements on Base Sepolia.
Blueprint-first 2D action prototype in Unreal Engine 5.3 exploring combat contracts, inventory architecture, and modular gameplay systems using Paper2D and PaperZD.