Curriculum vitae / 2026

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Career record

Mukund Pareek

Unreal Engine Gameplay Programmer. Hyderabad, India.

mukundpareek152@gmail.com

Experience

01 / Apr 2026–Present

Lead Gameplay Programmer

Galactic Studios

Led gameplay engineering and technical direction for Jalora, an Unreal Engine 5.7 action-adventure RPG vertical slice.

02 / Nov 2025–Mar 2026

Game Developer

Ojowa Entertainment

Built multiplayer FPS systems informed by Lyra architecture: replication, bots, abilities, prediction, reconciliation, and validation.

03 / May 2025–Nov 2025

Contract Unreal Developer

Stanion Studios

Delivered UI systems, gameplay abilities, campaign and multiplayer AI, and animation-pipeline integrations across game modes.

04 / Apr 2024–Oct 2024

Junior Developer

Norian Games

Shipped gameplay and UI work for Aldian of Ancients and resolved critical stability issues ahead of a Tokyo Game Show showcase.

05 / Aug 2023–Dec 2023

Junior Developer

Independent Studio / Contract

Built a physics-driven dismemberment system with procedural damage response for a two-person team.

Capabilities

01

Gameplay

C++, Unreal Engine 4/5, Blueprints, Gameplay Ability System, Enhanced Input

02

Networked play

Replication, client prediction, reconciliation, lag compensation, dedicated servers

03

AI & interaction

Character movement, combat, Behavior Trees, EQS, Chaos physics, procedural systems

04

Tools & workflow

Slate, UMG, CommonUI, editor plugins, automation, Unreal Insights, Git, Perforce

Education

B.Tech / Computer Science

Vellore Institute of Technology

2021–2025